Tag Archives: Science Communication

Frank Capra’s Wonders of Life

      The “battle” between science and art dates back pretty far in the Western canon. For every great thinker of antiquity who saw no distinction between the different schools of knowledge and discovery, there was another who was … Continue reading

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Dream of an Acacia Tree HD

Devotees of this blog may recall my first Twine game, and second game I ever published, Dream of an Acacia Tree being a fun, creative, absolutely bug-infested hot mess. Well, for those of you who missed out the first time, … Continue reading

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Earthtongue

Educational games, especially of the “edutainment” variety, have a mixed reputation and legacy. Aroon Karuna wrote an excellent piece on the failures of a certain brand of edutainment games. Too many games of both the DOS/early Windows era tried to … Continue reading

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Lost Levels Talk – Non-Human Play

Below is the full version of the talk I gave at today’s Lost Levels. Some of it I have covered in my past post on baboon games, but since then I’ve been thinking more about how our knowledge of animal … Continue reading

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All Your Yesterdays: Using Art Games for Paleontology

I’ve talked about my personal, flexible definition of “game” before. To sum up where it currently is, I am most interested in games as the vehicle or space where play takes place. To me, games are defined first and foremost … Continue reading

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